Privacy Policy

Game: Cozy Pottery (listed on Google Play as “Cozy Pottery: Clay Studio”), application ID com.EvgeniiBudanov.RealPottery.

Developer: Evgenii Budanov, independent developer.

Contact: budanov.evgeni@gmail.com

Effective date: 25 August 2026


In short

The game asks for no sign-up, does not know your name, and shows no ads. The only things it collects are anonymous statistics about how people play and crash reports. Both exist so we can see where the game confuses people and fix what breaks. No advertising identifiers are collected in any form.

What is collected

In-game activity. Which tasks were started and finished, how many attempts a task took, whether the tutorial was completed, whether you reached the kiln, which screens were opened. These are events like “task 4 completed” — not the contents of your work.

Installation identifier. A random identifier created by the analytics service on first launch. It belongs to the installation, not to you: it is not tied to your phone number, email, Google account, or advertising profile. Reinstalling the game creates a new one.

Technical data. Device model, operating system version, language, game version. Country is derived by the service from the IP address of the connection — the game itself never requests location and holds no location permission.

Crash reports. If the game crashes, a report is sent: where the error occurred, the build version, and the state of the device at that moment.

What is not collected

Name, email address, phone number, postal address, contacts, calendar, photos, files, microphone, precise location, or browsing history outside the game.

Advertising identifiers (GAID on Android, IDFA on iOS) are not collected. Advertising ID tracking is disabled in the analytics SDK settings; the game contains no ads, and you will never see a tracking request.

There are no accounts and no purchases in the game.

What stays on your device

Your progress, the shapes you make, task results, and settings are stored locally on your device and are never uploaded. Deleting the game deletes them with it.

Why this data is collected

The sole purpose is analytics: understanding where players get stuck, which tasks are too hard, and fixing errors we would otherwise never hear about. The data is not used for advertising, personalisation, or profiling, and is not sold to anyone.

Who processes the data

Two services process this data on our behalf and only for the purposes above:

The data is not shared with anyone else. Processing takes place on servers in the European Union and the United States.

Consent

In the EEA, the United Kingdom, and Switzerland, the game asks for permission to collect data on first launch. Nothing is sent before you answer. If you decline, no collection begins, and the game remains fully playable — no feature is withheld.

Elsewhere, collection is on by default — which is what this policy exists to disclose. You can stop it by deleting the game from your device: the installation identifier the statistics were tied to goes with it.

A single answer covers both statistics and crash reports.

Retention

Events are retained by the processors for as long as their service terms provide; crash reports are deleted automatically after 90 days by default.

Your rights

You may request information about the data collected, request its deletion, withdraw your consent, and lodge a complaint with the data protection authority in your country.

To do any of these, write to budanov.evgeni@gmail.com. Please note that the collected data is anonymous, so to locate your specific installation we will need its installation identifier — we will explain where to find it when we reply.

Children

The game is not directed at children under 13 and does not knowingly collect data about them. The target audience declared on Google Play is 18 and over.

Changes

If this policy changes, the updated version will be published at this same address with a new effective date. Material changes affecting data collection will also be shown in the game.

Contact

budanov.evgeni@gmail.com