Privacy Policy

Game: Cozy Pottery (listed on Google Play as “Cozy Pottery: Clay Studio”), application ID com.EvgeniiBudanov.RealPottery.

Developer: Evgenii Budanov, independent developer.

Contact: budanov.evgeni@gmail.com

Effective date: 9 October 2026


In short

The game asks for no sign-up, does not know your name, and shows no ads. It collects statistics about how the game goes, records the course of play sessions, and sends crash reports. All of this exists so we can see where the game confuses people and fix what breaks. The data is tied to a random installation identifier, not to you. No advertising identifiers are collected in any form.

What is collected

In-game activity. Which tasks were started and finished, how many attempts a task took, whether the tutorial was completed, whether you reached the kiln, which screens were opened, which settings are on.

Session recording. The game records the course of a play session so that it can be replayed to understand where a player struggled: touches and gestures on the screen, the buttons pressed, what was shown on screen (interface texts and character lines), the shape of the vase while sculpting and the firing result, the camera position, the frame rate, and screen changes and the game going to the background. The game has no text input fields, so nothing you type ends up in a recording. Sound, camera images, and screenshots are not recorded.

Installation identifier. A random identifier that the game itself creates when collection starts. It belongs to the installation, not to you: it is not tied to your phone number, email, Google or Apple account, or advertising profile. The same identifier is used in statistics, session recordings, and crash reports, so they can be matched up. It is not carried over through backups; reinstalling the game or withdrawing consent creates a new one. You can see your identifier in the game: “Menu → Advanced settings”, at the bottom.

Technical data. Device model, operating system version, graphics chip, memory size, screen size and refresh rate, system language, region from the device settings, time zone, game version. The statistics service also derives the country from the IP address of the connection — the game itself never requests location and holds no location permission.

Crash reports. If the game crashes or hits an error, a report is sent: where the error occurred, the build version, and the state of the device at that moment.

What is not collected

Name, email address, phone number, postal address, contacts, calendar, photos, files, microphone, camera, precise location, or browsing history outside the game.

Advertising identifiers (GAID on Android, IDFA on iOS) are not collected. Advertising ID tracking is disabled in the analytics SDK settings; the game contains no ads, and you will never see a tracking request.

There are no accounts and no purchases in the game.

What stays on your device

Your progress, the shapes you make, task results, and settings are stored on your device. They leave it only to the extent that they appear in a session recording (see above). Deleting the game deletes them with it.

Why this data is collected

The sole purpose is improving the game: understanding where players get stuck, which tasks are too hard, where the interface is unclear, and fixing errors we would otherwise never hear about. The data is not used for advertising, personalisation, or profiling, and is not sold to anyone.

Who processes the data, and where

GameAnalytics, Sentry, Cloudflare, and Yandex Cloud process the data on our behalf and only for the purposes above. The data is not shared with anyone else. Processing takes place on servers in the European Union and the United States, and, for players in Russia, in Russia.

Consent

In the EEA, the United Kingdom, Switzerland, and Russia, the game asks for permission to collect data on first launch. Nothing is sent before you answer. If you decline, no collection begins, and the game remains fully playable — no feature is withheld.

Elsewhere, collection is on by default — which is what this policy exists to disclose.

A single answer covers statistics, session recording, and crash reports. You can change it at any time: “Menu → Advanced settings → Analytics”. If you turn it off, collection stops, the installation identifier and session recordings on the device are deleted, and the game itself sends a request to delete the session recordings already transferred. GameAnalytics statistics are deleted on request (see “Your rights”); Sentry crash reports expire on their own no later than 90 days.

The full text of the consent is a separate document: https://pepepriv.github.io/cozy-pottery-legal/consent/

Retention

Statistics and session recordings are kept for as long as the game is supported and the data is needed to improve it, or until you request deletion. Crash reports are deleted automatically no later than 90 days. The device itself keeps no more than the 30 most recent session recordings.

Your rights

You may request information about the data collected, request its deletion, withdraw your consent, and lodge a complaint with the data protection authority in your country.

To do any of these, write to budanov.evgeni@gmail.com and include your installation identifier — the game shows it under “Menu → Advanced settings”, at the bottom. The data is not linked to your name or email, so without the identifier we cannot find your particular installation.

Users in Russia

Personal data of citizens of the Russian Federation is processed under Federal Law No. 152-FZ “On Personal Data”; the details are in the Russian version of this policy. In short: the basis is consent, and data from devices with Russia as the region is stored only in Russia.

Children

The game is not directed at children under 13 and does not knowingly collect data about them. The target audience declared on Google Play is 18 and over.

Changes

If this policy changes, the updated version will be published at this same address with a new effective date. If a change needs new consent, the game will ask for it again — collection under the new terms does not start before you answer.

Contact

budanov.evgeni@gmail.com